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The Texture File button opens up a file selection dialog box that lets
you choose a texture file. The choices are automatically restricted to
the two formats recognized by Picture Frame, JPG and PNG. After a
texture file is selected, the box below the Texture File button shows
only the file name and not the folder path. But the plugin remembers
the full path and always takes you back to the most recent folder where
a file selection was made.
Note that when Picture Frame is initially installed and running, there
is no texture file selected. This can also happen if a previously
selected texture file has been moved and the plugin can't find the
file anymore. When this happens the plugin by default fills in a solid
50% intensity gray instead of a texture and applies the shading
to it as though it were a normal texture.
Q: So where can I get textures?
Use any web search engine and look for "free textures". Not all that
you find will be useful for frames, but some are.
For example, here are two sources that you can start with:
Texture Land, Land of the Normal Textures.
Absolute Cross Free Graphics, Seamless Textures.
Some of the wood textures (av.jpg and ay.jpg) from Texture Land and
a few samples from Absolute Cross (Texture Pack 3) were used for the
examples in these help pages.
New Virtual Research has no affiliation with either Texture Land or
Absolute Cross.
If you feel creative and ambitious and want to add more of a personal
touch to your frames, you might want to try creating your own textures.
Here's a short tutorial on
creating simple molding textures on
this website.
And there are lots of other tutorials on the web. Use any search engine
and look for "texture tutorial".
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This molding texture is the one used to make some of the frames on
these help pages. It was created specifically to demonstrate the
properties and behavior of the Picture Frame controls. As such it is
small, square, symmetric and doesn't divide evenly into the example
image dimensions to demonstrate corner matching characteristics.
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