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BORDERMANIA
Help
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For help on any filter in the BorderMania set, click the
name or image below:
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BorderMania Plugin Filter 1 |
Filter Name: |
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3D BW Raised #1 |
File Name: |
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NVRBP1.8BF |
Description: |
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Draws a rectangular frame around the image selection border.
The outermost edge is black, one pixel width. Inside the black edge,
the frame is several shades of gray in a beveled pattern with two
shades per side. Shades are arranged to give the appearance of
light incident from the upper left corner of the image and a
3 dimensional raised frame effect.
Historical note: BW means Black and White because the filter was
originally conceived with just black and white for the border colors.
Since the border colors are actually shades of gray, the name is
somewhat awkward but has been retained to avoid confusion that
would most certainly result if the name were changed.
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Controls: |
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Border Width:
For BorderMania Pro, Border Width has two modes of operation,
classic and extended. For the free version of BorderMania only
classic mode is available.
For classic mode the beveled area size is 2, 4, 6 or 8 pixels and
each of the selections is effective over 1/4 of the range of
the control. For example at 0 or 63 the size is the same, 2 pixels,
and at 64 it changes to 4 pixels.
For extended mode the size of the beveled area is a percentage of
the image size, proportional to the position of the slider control.
For example, if the slider is set at 50, about 1/5 (20%) of the
image is covered by the beveled area, or at 128 about 1/2 (50%)
of the image is covered.
Extended Mode (+):
For BorderMania Pro the + check box changes the way the Border Width
control works. When + is not selected, Border Width operates in
classic mode with a fixed number of pixels for the size of the border
area. When + is selected, Border Width instead operates in extended
mode and the size of the border area is a percentage of the image size.
Notch Corners:
When checked a single pixel at each corner is made transparent.
This has no effect if not checked, the image has no transparency
layer or the transparency layer is locked.
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BorderMania Plugin Filter 2 |
Filter Name: |
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3D BW Raised #2 |
File Name: |
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NVRBP2.8BF |
Description: |
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Draws a rectangular frame around the image selection border.
The outermost edge is black, one pixel width. Inside the black edge,
the frame is four shades of gray in a beveled pattern with one
shade per side. Shades are arranged to give the appearance of
light incident from the upper left corner of the image and a
3 dimensional raised frame effect.
Historical note: BW means Black and White because the filter was
originally conceived with just black and white for the border colors.
Since the border colors are actually shades of gray, the name is
somewhat awkward but has been retained to avoid confusion that
would most certainly result if the name were changed.
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Controls: |
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Border Width:
For BorderMania Pro, Border Width has two modes of operation,
classic and extended. For the free version of BorderMania only
classic mode is available.
For classic mode the beveled area size is 1 through 9 pixels and
each of the selections is effective over 1/9 of the range of
the control. For example at 0 or 30 the size is the same, 1 pixel,
and at 31 it changes to 2 pixels.
For extended mode the size of the beveled area is a percentage of
the image size, proportional to the position of the slider control.
For example, if the slider is set at 50, about 1/5 (20%) of the
image is covered by the beveled area, or at 128 about 1/2 (50%)
of the image is covered.
Extended Mode (+):
For BorderMania Pro the + check box changes the way the Border Width
control works. When + is not selected, Border Width operates in
classic mode with a fixed number of pixels for the size of the border
area. When + is selected, Border Width operates in extended mode and
the size of the border area is a percentage of the image size.
Notch Corners:
When checked a single pixel at each corner is made transparent.
This has no effect if not checked, the image has no transparency
layer or the transparency layer is locked.
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BorderMania Plugin Filter 3 |
Filter Name: |
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3D BW Sunken #1 |
File Name: |
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NVRBP3.8BF |
Description: |
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Draws a rectangular frame around the image selection border.
The outermost edge is black, one pixel width. Inside the black edge,
the frame is several shades of gray in a beveled pattern with two
shades per side. Shades are arranged to give the appearance of
light incident from the upper left corner of the image and a
3 dimensional sunken frame effect.
Historical note: BW means Black and White because the filter was
originally conceived with just black and white for the border colors.
Since the border colors are actually shades of gray, the name is
somewhat awkward but has been retained to avoid confusion that
would most certainly result if the name were changed.
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Controls: |
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Border Width:
For BorderMania Pro, Border Width has two modes of operation,
classic and extended. For the free version of BorderMania only
classic mode is available.
For classic mode the beveled area size is 2, 4, 6 or 8 pixels and
each of the selections is effective over 1/4 of the range of
the control. For example at 0 or 63 the size is the same, 2 pixels,
and at 64 it changes to 4 pixels.
For extended mode the size of the beveled area is a percentage of
the image size, proportional to the position of the slider control.
For example, if the slider is set at 50, about 1/5 (20%) of the
image is covered by the beveled area, or at 128 about 1/2 (50%)
of the image is covered.
Extended Mode (+):
For BorderMania Pro the + check box changes the way the Border Width
control works. When + is not selected, Border Width operates in
classic mode with a fixed number of pixels for the size of the border
area. When + is selected, Border Width operates in extended mode and
the size of the border area is a percentage of the image size.
Notch Corners:
When checked a single pixel at each corner is made transparent.
This has no effect if not checked, the image has no transparency
layer or the transparency layer is locked.
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BorderMania Plugin Filter 4 |
Filter Name: |
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3D BW Sunken #2 |
File Name: |
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NVRBP4.8BF |
Description: |
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Draws a rectangular frame around the image selection border.
The outermost edge is black, one pixel width. Inside the black edge,
the frame is four shades of gray in a beveled pattern with one
shade per side. Shades are arranged to give the appearance of
light incident from the upper left corner of the image and a
3 dimensional sunken frame effect.
Historical note: BW means Black and White because the filter was
originally conceived with just black and white for the border colors.
Since the border colors are actually shades of gray, the name is
somewhat awkward but has been retained to avoid confusion that
would most certainly result if the name were changed.
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Controls: |
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Border Width:
For BorderMania Pro, Border Width has two modes of operation,
classic and extended. For the free version of BorderMania only
classic mode is available.
For classic mode the beveled area size is 1 through 9 pixels and
each of the selections is effective over 1/9 of the range of
the control. For example at 0 or 30 the size is the same, 1 pixel,
and at 31 it changes to 2 pixels.
For extended mode the size of the beveled area is a percentage of
the image size, proportional to the position of the slider control.
For example, if the slider is set at 50, about 1/5 (20%) of the
image is covered by the beveled area, or at 128 about 1/2 (50%)
of the image is covered.
Extended Mode (+):
For BorderMania Pro the + check box changes the way the Border Width
control works. When + is not selected, Border Width operates in
classic mode with a fixed number of pixels for the size of the border
area. When + is selected, Border Width operates in extended mode and
the size of the border area is a percentage of the image size.
Notch Corners:
When checked a single pixel at each corner is made transparent.
This has no effect if not checked, the image has no transparency
layer or the transparency layer is locked.
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BorderMania Plugin Filter 5 |
Filter Name: |
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Color Push Button |
File Name: |
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NVRBP5.8BF |
Description: |
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Draws a rectangular beveled frame around the image selection
border. The color of the left and top edges of the frame is
lightened toward white while the color of the right and bottom
edges is darkened toward black. This gives the appearance
of light incident from the upper left corner of the image and a
3 dimensional raised beveled frame effect.
Historical note: This filter is the first of the set that was
designed to be used for creating buttons for web pages.
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Controls: |
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Border Width:
For BorderMania Pro, Border Width has two modes of operation,
classic and extended. For the free version of BorderMania only
classic mode is available.
For classic mode the frame width in pixels is the Border Width
control value divided by 10. So minimum frame width is 0 pixels at
Border Width 0 and maximum frame width is 25 pixels at Border Width 255.
For extended mode the size of the beveled area is a percentage of
the image size, proportional to the position of the slider control.
For example, if the slider is set at 50, about 1/5 (20%) of the
image is covered by the beveled area, or at 128 about 1/2 (50%)
of the image is covered.
Extended Mode (+):
For BorderMania Pro the + check box changes the way the Border Width
control works. When + is not selected, Border Width operates in
classic mode with a fixed number of pixels for the size of the border
area. When + is selected, Border Width operates in extended mode and
the size of the border area is a percentage of the image size.
Highlight Intensity:
The value of this control is added to the value of each color
channel of each pixel within the left and top frame areas. This
lightens the color until it reaches the limit of pure white. At
setting 0 the color is unchanged and at 255 the maximum change
is applied.
Shadow Intensity:
The value of this control is subtracted from the value of each
color channel of each pixel within the right and bottom frame areas.
This darkens the color until it reaches the limit of pure black. At
setting 0 the color is unchanged and at 255 the maximum change
is applied.
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BorderMania Plugin Filter 6 |
Filter Name: |
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Flat Solid |
File Name: |
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NVRBP6.8BF |
Description: |
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Draws a solid color flat rectangular frame around the image
selection border.
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Controls: |
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Border Width:
For BorderMania Pro, Border Width has two modes of operation,
classic and extended. For the free version of BorderMania only
classic mode is available.
For classic mode frame width in pixels is the Border Width control
value divided by 10 plus 1. So minimum frame width is 1 pixel at
Border Width 0 and maximum frame width is 26 pixels at Border Width 255.
For extended mode the size of the beveled area is a percentage of
the image size, proportional to the position of the slider control.
For example, if the slider is set at 50, about 1/5 (20%) of the
image is covered by the beveled area, or at 128 about 1/2 (50%)
of the image is covered.
Extended Mode (+):
For BorderMania Pro the + check box changes the way the Border Width
control works. When + is not selected, Border Width operates in
classic mode with a fixed number of pixels for the size of the border
area. When + is selected, Border Width operates in extended mode and
the size of the border area is a percentage of the image size.
Transparency:
The value of the transparency channel for each pixel within the
frame area is set to the value of this control. So at Transparency
control setting 0 the frame area is totally transparent while at
setting 255 the frame area is totally opaque. This has no effect
if the image has no transparency layer or the transparency layer
is locked.
Border Color:
This control opens the currently configured default color picker
for the graphics editor in use and applies the selected color to
each pixel within the frame area.
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BorderMania Plugin Filter 7 |
Filter Name: |
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3D Soft Color #1 |
File Name: |
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NVRBP7.8BF |
Description: |
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Draws a rectangular frame around the image selection border that
is shaded at two intensities per side in a beveled pattern plus
a black frame of one pixel width around the outermost edge.
The shaded areas may be lighter or darker than the original image
colors depending on the position of the Highlight Intensity and
Shadow Intensity controls.
When the Highlight Intensity and Shadow Intensity are on
opposite ends of the midpoint (128) this filter gives the
appearance of light incident from the upper left corner of the
image and a 3 dimensional raised or sunken frame effect.
When both are on the same side of the midpoint the effect is
strange but generally gives the appearance of being a raised frame.
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Controls: |
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Border Width:
For BorderMania Pro, Border Width has two modes of operation,
classic and extended. For the free version of BorderMania only
classic mode is available.
For classic mode the beveled area size is 2, 4, 6 or 8 pixels and
each of the selections is effective over 1/4 of the range of
the control. For example at 0 or 63 the size is the same, 2 pixels,
and at 64 it changes to 4 pixels.
For extended mode the size of the beveled area is a percentage of
the image size, proportional to the position of the slider control.
For example, if the slider is set at 50, about 1/5 (20%) of the
image is covered by the beveled area, or at 128 about 1/2 (50%)
of the image is covered.
Extended Mode (+):
For BorderMania Pro the + check box changes the way the Border Width
control works. When + is not selected, Border Width operates in
classic mode with a fixed number of pixels for the size of the border
area. When + is selected, Border Width operates in extended mode and
the size of the border area is a percentage of the image size.
Highlight Intensity:
Never mind the mathematics, this control effectively subtracts
from the value of all color channels for pixels in the left
and top frame areas when to the left of midpoint (0...127),
and adds to them when to the right of midpoint (128...255).
Subtracting darkens the color until it reaches the limit of pure
black and adding lightens to the limit of pure white. At midpoint
the effect is minimal but still present because there is also an
offset factored in to make the two shaded regions per side
different intensities.
Shadow Intensity:
This control works just like Highlight Intensity except that it
is applied to the right and bottom edges of the frame area instead
of the left and top areas.
Notch Corners:
When checked a single pixel at each corner is made transparent.
This has no effect if not checked, the image has no transparency
layer or the transparency layer is locked.
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BorderMania Plugin Filter 8 |
Filter Name: |
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Notch Corners |
File Name: |
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NVRBP8.8BF |
Description: |
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Makes one or more pixels in each corner of the image selection
transparent. If more than one pixel is modified it is done in
a triangular pattern fanning out from the corners toward the
image center.
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Controls: |
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Notch Corners:
For BorderMania Pro, Notch Corners has two modes of operation,
classic and extended. For the free version of BorderMania only
classic mode is available.
For classic mode the depth of the transparent triangular area in each
corner is linearly proportional to this control value divided by 25.
Minimum depth is 1 pixel and maximum is 11.
For extended mode the depth of the transparent triangular area in each
corner is a percentage of the image size, proportional to the position
of the slider control. The maximum depth is half of the width or
height of the image, whichever is smaller. For example, if the image
size is 300 pixels by 400 pixels, the maximum depth is 150 pixels
(half of 300 pixels). So if the slider is set at 128, the depth of the
notch is 75 pixels, 1/2 (50%) of the maximum 150 pixels.
Extended Mode (+):
For BorderMania Pro the + check box changes the way the Notch Corners
control works. When + is not selected, Notch Corners operates in
classic mode with a fixed number of pixels for the size of the border
area. When + is selected, Notch Corners operates in extended mode and
the size of the border area is a percentage of the image size.
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BorderMania Plugin Filter 9 |
Filter Name: |
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Instant Button #1 |
File Name: |
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NVRBP9.8BF |
Description: |
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Draws a rectangular beveled frame around the image selection
border plus a black frame of one pixel width around the outermost
edge. The color of the left and top edges of the frame is
lightened toward white while the color of the right and bottom
edges is darkened toward black. One pixel in each corner may be
made transparent with Notch Corners to smooth the corners a little.
This gives the overall appearance of a typical web page button
with beveled edges and rising up above the background toward the viewer.
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Controls: |
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Border Width:
For BorderMania Pro, Border Width has two modes of operation,
classic and extended. For the free version of BorderMania only
classic mode is available.
For classic mode frame width in pixels is the Border Width control
value divided by 10. So minimum frame width is 0 pixels at Border
Width 0 and maximum frame width is 25 pixels at Border Width 255.
For extended mode the size of the beveled area is a percentage of
the image size, proportional to the position of the slider control.
For example, if the slider is set at 50, about 1/5 (20%) of the
image is covered by the beveled area, or at 128 about 1/2 (50%)
of the image is covered.
Extended Mode (+):
For BorderMania Pro the + check box changes the way the Border Width
control works. When + is not selected, Border Width operates in
classic mode with a fixed number of pixels for the size of the border
area. When + is selected, Border Width operates in extended mode and
the size of the border area is a percentage of the image size.
Highlight Intensity:
The value of this control is added to the value of each color
channel of each pixel within the left and top frame areas. This
lightens the color until it reaches the limit of pure white. At
setting 0 the color is unchanged and at 255 the maximum change
is applied.
Shadow Intensity:
The value of this control is subtracted from the value of each
color channel of each pixel within the right and bottom frame areas.
This darkens the color until it reaches the limit of pure black. At
setting 0 the color is unchanged and at 255 the maximum change
is applied.
Notch Corners:
When checked a single pixel at each corner is made transparent.
This has no effect if not checked, the image has no transparency
layer or the transparency layer is locked.
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BorderMania Plugin Filter 10 |
Filter Name: |
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Round Button #1 |
File Name: |
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NVRBP10.8BF |
Description: |
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Draws a circular border with beveled edges centered on the image
selection. The diameter of the circular area is the smaller of the
width or height of the selection. Pixels on opposite sides of the
border area relative to each other are shaded opposite to each other
(closer to the light source is lightened, farther from the light
source is darkened) to give the appearance of a round button
rising up from the image background. Light may be incident from
any direction and a black outline of varying width may be drawn
around the outermost perimeter of the circular area.
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Controls: |
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Border Width:
Bevel width is from 0 pixels to the full radius of the circular area
bounded by the filter. It is linearly proportional to the Border Width
control value so at minimum (0) the bevel width is 0 pixels and at
maximum (255) the bevel width is equal to the radius of the circular
area. The radius is the same as half of the width or height of the
image selection, whichever is smaller.
So at maximum the modified color area includes the entire image
selection.
Light Angle:
Controls the apparent angle of incidence of light on the image.
At minimum (0) the light is incident from the upper left corner of
the image. As the Light Angle control is increased the angle rotates
clockwise around the image until at maximum (255) it is all the way
back around to where it started.
Light Intensity:
Controls the amount of lightening and darkening of the bevel area.
At minimum (0) no change is made to the image. At maximum (255)
the pixels along the angle of incidence and closest to the light
source are modified to pure white while those farthest from the
light source are modified to pure black. For pixels not along the
angle of incidence, the farther away radially from the angle of
incidence, the less the shading.
Outside Mask:
Controls the transparency of the image selection area outside the
circular bounded area. The value is applied directly to the
transparency layer value so at minimum (0) all pixels in the area
are completely transparent and at maximum (255) all pixels are
completely opaque. This has no effect if the image has no transparency
layer or the transparency layer is locked.
Outline Width:
Controls the width of the black outline around the outermost
perimeter of the circular bounded area. At minimum (0) there
is no outline and at maximum (255) the outline is half the width
of the bevel area.
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BorderMania Plugin Filter 11 |
Filter Name: |
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Round Button #2 |
File Name: |
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NVRBP11.8BF |
Description: |
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Draws a circular border with rounded edges centered on the image
selection. The diameter of the circular area is the smaller of the
width or height of the selection. Pixels on opposite sides of the
border area relative to each other are shaded opposite to each other
(closer to the light source is lightened, farther from the light
source is darkened) to give the appearance of a round button rising
up from the image background toward the viewer.
Light may be incident from any direction and a black outline of
varying width may be drawn around the outermost perimeter of
the circular area.
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Controls: |
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Border Width:
The width of the border area is from 0 pixels to the full radius of
the circular area bounded by the filter. It is linearly proportional
to the Border Width control value so at minimum (0) the border width
is 0 pixels and at maximum (255) the border width is equal to the
radius of the circular area. The radius is the same as half of the
width or height of the image selection, whichever is smaller.
So at maximum the modified color area includes the entire image
selection.
Light Angle:
Controls the apparent angle of incidence of light on the image.
At minimum (0) the light is incident from the upper left corner of
the image. As the Light Angle control is increased the angle rotates
clockwise around the image until at maximum (255) it is all the way
back around to where it started.
Light Intensity:
Controls the amount of lightening and darkening of the border area.
At minimum (0) no change is made to the image. At maximum (255)
the pixels along the angle of incidence and closest to the light
source are modified to pure white while those farthest from the
light source are modified to pure black. The closer to the center
of the circle, the less the shading. And for pixels not along the
angle of incidence, the farther away radially from the angle of
incidence, the less the shading.
Outside Mask:
Controls the transparency of the image selection area outside the
circular bounded area. The value is applied directly to the
transparency layer value so at minimum (0) all pixels in the area
are completely transparent and at maximum (255) all pixels are
completely opaque. This has no effect if the image has no transparency
layer or the transparency layer is locked.
Outline Width:
Controls the width of the black outline around the outermost
perimeter of the circular bounded area. At minimum (0) there
is no outline and at maximum (255) the outline is half the width
of the shaded area.
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BorderMania Plugin Filter 12 |
Filter Name: |
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Instant Button #2 |
File Name: |
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NVRBP12.8BF |
Description: |
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Draws a rectangular frame with rounded edges around the image selection border. A black frame of one pixel width may also be drawn around the outermost
edge. The color of the left and top edges of the frame is lightened
toward white while the color of the right and bottom edges is darkened
toward black. One pixel in each corner may be made transparent with
Notch Corners to smooth the corners a little. This gives the overall
appearance of a typical web page button with rounded edges and rising
up above the background toward the viewer.
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Controls: |
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Border Width:
Frame width is anywhere from 0 pixels at Border Width minimum (0)
to half of the image selection width or height, whichever is smaller,
at Border Width maximum (255).
So at maximum the modified color area includes the entire image
selection.
Highlight Intensity:
Lightens the left and top frame areas toward pure white. The closer
to the light source, the greater the lightening. This control is probably
the least logical of the entire filter set. At minimum (0) the frame
area lightening is greatest and at maximum (255) the frame area
lightening is least. The only reason that it hasn't been changed
to be more logical is to avoid confusing those of you who are already
used to the unusual behavior and may have settings written down or
saved in the Pro version history list that would no longer work
properly.
Shadow Intensity:
Darkens the right and bottom frame areas toward pure black. The farther
from the light source, the greater the darkening. At minimum (0) the
frame area darkening is least and at maximum (255) the frame area
darkening is greatest.
Outline:
When checked a black outline one pixel wide is drawn around the
the outermost edge of the image selection.
Notch Corners:
When checked a single pixel at each corner is made transparent.
This has no effect if not checked, the image has no transparency
layer or the transparency layer is locked.
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BorderMania Plugin Filter 13 |
Filter Name: |
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Ellipse |
File Name: |
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NVRBP13.8BF |
Description: |
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Draws an elliptical border with rounded edges around the image
selection. Pixels on opposite sides of the border area relative to
each other are shaded opposite to each other (closer to the light
source is lightened, farther from the light source is darkened) to
give the appearance of an elliptical shape rising rising up from the
image background toward the viewer.
Light may be incident from any direction and a black outline of
varying width may be drawn around the outermost perimeter of
the elliptical area.
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Controls: |
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Border Width:
The width of the border area is from 0 pixels to the minor axis of
the elliptical area bounded by the filter. It is linearly proportional
to the Border Width control value so at minimum (0) the border width
is 0 pixels and at maximum (255) the border width is equal to the
minor axis of the elliptical area. The minor axis is the same as half
of the width or height of the image selection, whichever is smaller.
So at maximum the modified color area includes the entire image
selection.
Light Angle:
Controls the apparent angle of incidence of light on the image.
At minimum (0) the light is incident from the upper left corner of
the image. As the Light Angle control is increased the angle rotates
clockwise around the image until at maximum (255) it is all the way
back around to where it started.
Light Intensity:
Controls the amount of lightening and darkening of the border area.
At minimum (0) no change is made to the image. At maximum (255)
the pixels along the angle of incidence and closest to the light
source are modified to pure white while those farthest from the
light source are modified to pure black. The closer to the center
of the ellipse, the less the shading. And for pixels not along the
angle of incidence, the farther away radially from the angle of
incidence, the less the shading.
Outside Mask:
Controls the transparency of the image selection area outside the
area bounded by the ellipse. The value is applied directly to the
transparency layer value so at minimum (0) all pixels in the area
are completely transparent and at maximum (255) all pixels are
completely opaque. This has no effect if the image has no transparency
layer or the transparency layer is locked.
Outline Width:
Controls the width of the black outline around the outermost
perimeter of the area bounded by the ellipse. At minimum (0) there
is no outline and at maximum (255) the outline is half the width
of the shaded area.
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BorderMania Plugin Filter 14 |
Filter Name: |
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Frame #1 |
File Name: |
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NVRBP14.8BF |
Description: |
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Draws a rectangular frame around the image selection border in
fixed shades of gray. The frame is composed of three parts, an
outer raised edge, a central flat zone and an inner sunken edge.
A black frame of one pixel width is also drawn around the outermost
edge. This gives the appearance of a three dimensional frame sitting
on top of the image with light incident from the upper left corner
of the image.
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Controls: |
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Border Width:
Controls the width of the raised and sunken edge components of
the frame. Normally the two components are of equal width.
At Border Width minimum (0) the total width of the two components
is 0 pixels, and at Border Width maximum (255) the total width of
the two components is a maximum of half of the image height or
width, whichever is smaller. So at maximum the modified color
area includes the entire image selection.
The width of the inner sunken edge is also dependent on the Frame
Width control. The flat zone can grow into the sunken edge when the
total frame width covers the entire image selection. At that
point the sunken edge is no longer equal in width to the raised
edge and eventually can be overdrawn completely. But by the time
that the flat zone starts to grow over the sunken edge, the
effect no longer looks like a frame and is not very useful.
Frame Width:
Controls the width of the flat zone component of the frame.
At Frame Width minimum (0) the flat zone is 0 pixels wide. At
Frame Width maximum (255) the flat zone is as much as half of
the image selection height or width, whichever is smaller.
The width of the flat zone is also dependent on the Border Width
control. The flat zone grows in between the raised and sunken
edges, spreading them apart until the entire image selection is
covered by the frame. At that point the flat zone continues to grow
inside the boundaries of the raised edge, overdrawing the sunken
edge until it grows all the way to the center of the image selection.
Then it stops growing wider even if the control value continues
to increase.
Notch Corners:
When checked a single pixel at each corner is made transparent.
This has no effect if not checked, the image has no transparency
layer or the transparency layer is locked.
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BorderMania Plugin Filter 15 |
Filter Name: |
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Frame #2 |
File Name: |
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NVRBP15.8BF |
Description: |
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Draws a rectangular frame with rounded or beveled edges around the image
election border in colors derived from the original image. The
frame is composed of three parts, an outer raised edge, a central
flat zone and an inner sunken edge. The inner and outer edges are
modified by lightening or darkening but the central flat zone remains
the original colors of the images.
A black frame of one pixel width is also drawn around the outermost
edge. This gives the appearance of a three dimensional frame sitting
on top of the image with light incident from the upper left corner of
the image.
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Controls: |
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Border Width:
Controls the width of the raised and sunken edge components of
the frame. Normally the two components are of equal width.
At Border Width minimum (0) the total width of the two components
is 0 pixels, and at Border Width maximum (255) the total width of
the two components is a maximum of half of the image height or
width, whichever is smaller. So at maximum the modified
color area includes the entire image selection.
The width of the inner sunken edges is also dependent on the Frame
Width control. The flat zone can grow into the sunken edge when the
total frame width covers the entire image selection. At that
point the sunken edge is no longer equal in width to the raised
edge and eventually can be overdrawn completely. But by the time
that the flat zone starts to grow over the sunken edge, the
effect no longer looks like a frame and is not very useful.
Frame Width:
Controls the width of the flat zone component of the frame.
At Frame Width minimum (0) the flat zone is 0 pixels wide. At
Frame Width maximum (255) the flat zone is as much as half of
the image selection height or width, whichever is smaller.
The width of the flat zone is also dependent on the Border Width
control. The flat zone grows in between the raised and sunken
edges, spreading them apart until the entire image selection is
covered by the frame. At that point the flat zone continues to grow
inside the boundaries of the raised edge, overdrawing the sunken
edge until it grows all the way to the center of the image selection.
Then it stops growing wider even if the control value continues
to increase.
Bevel:
When checked the inner and outer edges are shaded at a constant
value to give a beveled look to the frame. When not checked, the
inner and outer edges are shaded with a gradient that is highest
intensity at the points nearest and farthest from the light source.
The closer to the central zone, the less the color modification
until the edges blend with the original image colors at the
central zone boundaries.
Notch Corners:
When checked a single pixel at each corner is made transparent.
This has no effect if not checked, the image has no transparency
layer or the transparency layer is locked.
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BorderMania Plugin Filter 16 |
Filter Name: |
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Round Button #3 |
File Name: |
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NVRBP16.8BF |
Description: |
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Draws an eliptical ring with rounded edges centered on the image
selection. For a perfectly square selection the ring is circular.
Pixels on opposite sides of the ring area relative
to each other are shaded opposite to each other (closer to the
light source is lightened, farther from the light source is
darkened) to give the appearance of rising up from the
image background toward the viewer.
Light may be incident from any direction and a black outline of
varying width may be drawn around the outermost perimeter of
the ring.
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Controls: |
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Border Width:
The width of the ring is from 0 pixels to half of the image
selection area. It is linearly proportional
to the Border Width control value so at minimum (0) the ring
is 0 pixels and at maximum (255) the ring goes all the way to
the center of the selection area.
Light Angle:
Controls the apparent angle of incidence of light on the image.
At minimum (0) the light is incident from the upper left corner of
the image. As the Light Angle control is increased the angle rotates
clockwise around the image until at maximum (255) it is all the way
back around to where it started.
Light Intensity:
Controls the amount of lightening and darkening of the border area.
At minimum (0) no change is made to the image. At maximum (255)
the pixels along the angle of incidence and closest to the edge
of the ring are modified the most.
Outside Mask:
Controls the transparency of the image selection area outside the
area bounded by the ring. The value is applied directly to the
transparency layer value so at minimum (0) all pixels in the area
are completely transparent and at maximum (255) all pixels are
completely opaque. This has no effect if the image has no transparency
layer or the transparency layer is locked.
Outline Width:
Controls the width of the black outline around the outermost
perimeter of the ring. At minimum (0) there
is no outline and at maximum (255) the outline is half the width
of the ring.
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BorderMania Plugin Filter 17 |
Filter Name: |
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Capsule |
File Name: |
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NVRBP17.8BF |
Description: |
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As the name implies, this filter encloses the image selection
in a capsule-shaped area and draws a variety of border types.
The border types include either a single edge blending with an
inner enclosed area or a double edged frame around an inner
enclosed area. The border edges may also be either beveled or
rounded. When the image selection is perfectly square the enclosed
area is circular. Light may be incident from any direction.
For the single edged border style, pixels on opposite sides of the
image selection area relative to each other are shaded opposite to
each other (closer to the light source is lightened, farther from
the light source is darkened). This gives the appearance of a capsule
shape to the image selection rising up from the background toward
the viewer.
For the frame type border style, pixels on opposite sides of the
frame area relative to each other are shaded opposite to each other
(closer to the light source is lightened, farther from the light
source is darkened). This gives the appearance of a capsule shaped
frame sitting on top of the image.
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Controls: |
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Border Width:
The width of the border area is linearly proportional to the Border
Width control value so at minimum (0) the border width is 0 pixels and
at maximum (255) the border width is half of the width or height of
the image selection, whichever is smaller. So at maximum the modified
color area includes the entire image selection.
Light Angle:
Controls the apparent angle of incidence of light on the image.
At minimum (0) the light is incident from the upper left corner of
the image. As the Light Angle control is increased the angle rotates
clockwise around the image until at maximum (255) it is all the way
back around to where it started.
Light Intensity:
Controls the amount of lightening and darkening of the border area.
At minimum (0) no change is made to the image. At maximum (255)
the pixels along the angle of incidence and closest to the light
source are modified to pure white while those farthest from the
light source are modified to pure black. The closer to the center
of the image (single edged border style) or to the center of the
frame (double edged border style), the less the shading. And for
pixels not along the angle of incidence, the farther away radially
from the angle of incidence, the less the shading.
Outside Mask:
Controls the transparency of the image selection area outside the
area bounded by the capsule shape. The value is applied directly to the
transparency layer value so at minimum (0) all pixels in the area
are completely transparent and at maximum (255) all pixels are
completely opaque. This has no effect if the image has no transparency
layer or the transparency layer is locked.
Smoothness:
The effect of this control depends on the image selection dimensions
and the light angle. For a selection with greater width than height,
it comes into play when the light angle is almost directly from the
left or right. For a selection with greater height than width, it
comes into play when the light angle is almost directly from the
top or bottom.
In these cases the border along the larger dimension tends to wash
out completely. For example in a selection 100 pixels wide by 50
pixels high with light coming from due left, the left edge is
strongly illuminated and the right edge is strongly darkened. But
the middle pixels along the top and bottom would not be enhanced at
all and the border would seem to vanish in those areas.
The Capsule filter compensates for this by applying a certain minimum
fixed bias to the pixels in those areas. The Smoothness control helps
to blend the fixed bias areas with the variable border areas that are
strongly illuminated or darkened by varying the intensity near the
boundaries.
Bevel:
When checked the shading is constant along the line of any given
angle to give a beveled look to the border area. When not checked,
the shading is a gradient over the border area to give the look of
rounded edges.
Frame:
When checked the border area is shaded oppositely across the border
center line to give the appearance of a capsule shaped frame sitting
on top of the image. When not checked, the border area is shaded at
highest intensity along the outermost perimeter and lowest at the
the inner boundary to blend with the original image colors and give
the entire image selection the appearance of a capsule shape rising
up from the background toward the viewer.
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BorderMania Plugin Filter 18 |
Filter Name: |
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Rings |
File Name: |
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NVRBP18.8BF |
Description: |
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Draws one or more concentric elliptical rings around the image
selection. These are referred to as color rings. The
separation between the color rings is referred to as fill rings.
The area outside the outermost color ring may either be
unmodified, completely transparent or changed to the same color
as the fill rings depending on the Outer Mask control and the
image transparency characteristics.
Symmetry, the relative width of the rings with respect to each
other, is an interesting feature. With it the outer rings can be
made thicker than the inner rings or vice versa. Ring separation,
width, angle of light incidence and light intensity are all
fully adjustable too.
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Controls: |
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Ring Color:
Selects the base color for the color rings.
This control opens the currently configured default color picker
for the graphics editor in use to choose the color.
Fill Color:
Selects the color for the fill rings.
This control opens the currently configured default color picker
for the graphics editor in use to choose the color.
Outer Mask:
When Outer Mask is checked the effect depends on the image transparency
characteristics. If the image has a transparency layer and it is
unlocked, then all pixels outside the area bounded by the outermost
color ring are made completely transparent. If the image has no
transparency layer or it has a transparency and it is locked, all
pixels in the area are changed to the fill color.
When Outer mask is not checked the transparency layer and colors
outside the area bounded by the outermost color ring are not modified.
Light Intensity:
Controls the amount of lightening and darkening of the color rings
The fill rings are never lightened or darkened and use the fill
color unmodified. At minimum (0) no change is made to the color rings
so all pixels in them are exactly the base ring color. At maximum
(100) the intensity of modification to the color rings is greatest.
The color modification is variable depending on light angle and
distance from each color ring boundary and center line.
Rings:
Selects the number of color rings to draw. The minimum is 1 and
the maximum is 100. The maximum may not be reached because there
is another limit automatically imposed by the filter that reserves
at least 1 pixel for each ring. So for example if the total width
selected for the rings is 10 pixels, there may be no more than
5 color rings separated by 4 fill rings. Symmetry and Separation
may further limit this number by using up more available space
for some rings than for others.
Symmetry:
Controls the relative width of consecutive rings with respect
to each other. At center point (50) all color rings are of equal
width. To the left of center (toward 0) the outermost rings get
thicker and the innermost rings get thinner.
To the right of center (toward 100) the innermost rings get
thicker and the outermost rings get thinner.
Separation:
Controls the separation between the color rings. Effectively
this controls the fill ring width. At center point (50) the
separation is equal to the color ring width if Symmetry is
also at midpoint. When symmetry changes, the separation skews
quickly and is not constant from ring to ring.
To the left of center point (toward 0) the separation between
color rings decreases as they grow thicker until at minimum (0)
the rings almost touch each other. To the right of center point
(toward 100) the separation increases and the life is squeezed
out of the color rings until at maximum (100) the color rings
almost disappear completely.
Width:
The width of the area where the rings are drawn is linearly
proportional to the Width control value so at minimum (0) the width is
0 pixels and at maximum (100) the width is half of the width or
height of the image selection, whichever is smaller. So at maximum
the entire enclosed image area is covered with rings.
Light Angle:
Controls the apparent angle of incidence of light on the image.
At minimum (0) the light is incident from the upper left corner of
the image. As the Light Angle control is increased the angle rotates
clockwise around the image until at maximum (255) it is all the way
back around to where it started.
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BorderMania Plugin Filter 19 |
Filter Name: |
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Ripple |
File Name: |
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NVRBP19.8BF |
Description: |
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Draws one or more nested border segments around the image selection.
Each segment is shaded sinusoidally so that when there are multiple
segments they blend seamlessly into each other. The width of each
segment is variable and they may be equal, consecutively increasing or
consecutively decreasing in width relative to each other. The base
content for the border area may be either the original image content
or a single solid color that you can select. If the original image is
selected as the base content, a tint color may be applied to the
border area.
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Controls: |
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Border Width:
Selects how much of the image is covered by the border effect.
This is a percentage of the image size from 0% to 100%.
Light Angle:
Controls the apparent angle of incidence of light on the image.
At minimum (0) the light is incident from the right of the image.
As the Light Angle control is increased the angle rotates
clockwise around the image until at maximum (359) it is all the
way back around to where it started.
Light Intensity:
Controls the amount of brightness of the highlight and shadow
effects. At minimum (0) no change is made to the base color.
At maximum (100) the intensity of the color modification is
greatest and varies depending on light angle.
Tint:
When Image is not selected, Tint does nothing.
When Image is selected, the currently selected Color is
blended into the base color in the border area before the lighting
effects are applied. Tint controls the ratio of tint color to
base color as a percentage from 0 to 100. At 0 no tint color is added
and the base color is unmodified, while at 100 the base color is
completely replaced by the tint color.
Ripples:
Selects the number of nested segments that the border area is
divided into.
The plugin automatically calculates the maximum number of segments
that can fit into the border area based on the smallest segment
having a width of 1 pixel. So the actual number that you see may be
less than the selected number.
Symmetry:
Controls the relative width of the border segments with respect
to each other. At center point (50) all segments are of equal
width. Moving to the left of center (toward 0) the outer segments
get wider and the inner segments get narrower.
Moving to the right of center (toward 100) the inner segments get
wider and the outer segments get narrower.
Phase:
Shifts the starting point for the sinusoidal function that
generates the border segments.
Contrast:
Intensifies the contrast between the highlight and shadow areas
of the border segments.
Color:
Pops up the color picker dialog box to select the color that is
used for either the border base or tint coloring.
Image:
When Image is selected, the original image is used for the border
base color and the Color selection is used as a tint blended in with the
base color. When Image is not selected the Color selection is
used as the border base color and the original image in the border area
is replaced.
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